Program Description
The Master of Animation, Games and Interactivity at RMIT University equips students with advanced creative, technical, and storytelling skills to produce engaging digital experiences. The program combines hands-on studio work, industry collaborations, and research-led projects, providing practical experience in animation, game design, interactive media, and visual effects. Graduates are prepared for diverse career outcomes such as animator, game designer, interactive media developer, or creative director, ready to innovate and lead in the global animation, gaming, and digital media industries.
Program Requirements
Language Requirements
| Test | Overall Score | Listening | Reading | Writing | Speaking |
|---|---|---|---|---|---|
| IELTS | 7.0 | 6.5 | 6.5 | 6.5 | 6.5 |
| PTE - A | 65.0 | 58.0 | 58.0 | 58.0 | 58.0 |
| TOEFL | 94.0 | 20.0 | 19.0 | 24.0 | 20.0 |
Academic Scores
| Scale | Minimum Score Required |
|---|---|
| GPA Scale (0-4.00) | 2.80 |
Program Intakes
| February, 2026 |
|---|
| March, 2026 |
| July, 2026 |
| September, 2026 |
| October, 2026 |
| November, 2026 |
| February, 2027 |
| March, 2027 |
| July, 2027 |
| September, 2027 |
| October, 2027 |
| November, 2027 |
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