Program Description
The Bachelor of Design (Games) at RMIT University equips students with the creative, technical, and strategic skills to design and develop engaging video games and interactive experiences. The program includes hands-on projects, industry collaborations, and internships, providing practical experience in game design, programming, storytelling, and user experience. Graduates are prepared for diverse career outcomes such as game designer, level designer, gameplay programmer, or interactive media developer, ready to innovate and lead in the global gaming industry.
Program Requirements
Language Requirements
| Test | Overall Score | Listening | Reading | Writing | Speaking |
|---|---|---|---|---|---|
| IELTS | 6.5 | 6.0 | 6.0 | 6.0 | 6.0 |
| PTE - A | 58.0 | 50.0 | 50.0 | 50.0 | 50.0 |
| TOEFL | 79.0 | 12.0 | 13.0 | 21.0 | 18.0 |
Academic Scores
| Scale | Minimum Score Required |
|---|---|
| GPA Scale (0-4.00) | 2.60 |
Program Intakes
| February, 2026 |
|---|
| March, 2026 |
| July, 2026 |
| September, 2026 |
| October, 2026 |
| November, 2026 |
| February, 2027 |
| March, 2027 |
| July, 2027 |
| September, 2027 |
| October, 2027 |
| November, 2027 |
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